The Advanced Programme in Music Production and Sound Engineering is an intensive one year programme which is taught across 48 weeks. The course is then divided into three terms, with each term building on the knowledge and skills you learnt in the previous term.
Using our progressive continuous learning method each module will cover historical and theoretical content alongside practical and technical skills so you develop a rounded knowledge and skill set within each area.
The breadth of the course means that alongside learning what equipment, techniques and microphones to use you also learn why you use them. This will help you develop your own expertise and understanding of how to create different sounds and effects.
Within the course we cover all of the following subject areas: Acoustics, Computer, Copyright and Legal issues, Digital Audio Technology, Electronics and Analogue Equipment, General Business (Publishing & Marketing), Management Skills, Mastering, Microphones, Mixing and Critical Listening, Music Theory and Production, Production, Recording, Sound Theory, Studio Equipment and Signal Processing, Studio Etiquette and Musicianship.
Below you can browse through the three terms and see the breakdown of modules for each term.
These are the learning outcomes for this subject area.
You will be able to:
• Understand the uses of the programming language Max MSP in music production
• Understand advanced audio editing techniques
• Understand the workflow of mastering sessions
• Assess the function and use basic objects of Max MSP
• Create patches using Max MSP
• Use Max MSP to process MIDI messages
• Use Max MSP to process audio files
• Time align audio files (including dialogue)
• Select appropriate pitch correction techniques for given tasks
• Apply advanced pitch correction to recorded materials
• Devise strategies for the restoration of audio materials
• De-clip, de-click and de-hum audio materials
• Restore audio materials using spectral repair techniques
• List and select the tools used for the mastering of audio content
• Discuss the use of the tools commonly used for the mastering of audio content